Call for Applications: Partnerships in Creativity in the Fields of Youth, School Education & Adult Education
The European Commission has announced a special funding call under the Erasmus+ Programme, targeting the cultural and creative sectors across Europe, in response to the ongoing COVID-19 crisis entitled Partnerships in Creativity (in the fields of youth, school education and adult education).
Grants of up to €300,000 are available for projects involving a minimum of 3 partners from 3 eligible countries. Projects can last up to 2 years.
The deadline for application is 29 October 2020.
The Creative Europe Desk Ireland – Culture Office will host a short introductory briefing webinar for arts and culture organisations at 11am on Thursday the 17 September. You can register for the event here.
This special call will be managed here in Ireland by Leargas, the National Agency for the Erasmus+ Programme. Leargas will host the following online events to go through the application process and advise you on developing ideas for this call- please see links for booking details:
- Application Workshop, 22 September 2020
- Webinar Wednesday Four: Digital Education, 10.30-11.30am, 30 September 2020
- Webinar Wednesday Five: Creativity for Change, 10.30-11.30am, 7 October 2020
This call will bring together organisations in the fields of formal, informal and non-formal education, together with those from the creative and cultural sectors. The aim is to stimulate European awareness and empower people of current and future generations – regardless of social and cultural background – to be successful innovators in their local environment.
This action aims to enhance skills development and competencies that reinforce creativity, as well as to boost quality, innovation and recognition of youth work that support the creative potential of youth, thus contributing to the recovery resilience of the cultural and creative sectors.
These projects will reinforce cross-sectoral cooperation with a focus on creativity, European citizenship and cultural awareness of all citizens; through this action, the Programme can also enhance social inclusion through arts, by fostering innovative participatory and intercultural dialogue approaches linking education, training and youth stakeholders with the cultural and creative sector grassroots organisations.
How to get started?
This call is part of the European Commission’s response to the COVID-19 crises. You can read more about this response here.
Read the step by step guide on the application process here.
Download the Erasmus+ Programme Guide (part C) and Corrigendium related to the call.
Who can apply?
- an organization active in the cultural and creative sectors;
- a school / institute / educational centre (at any level, from pre-school to upper secondary education, and including vocational education and adult education);
- a public body at local, regional or national level;
- a non-profit organization, association, NGO;
- a body providing career guidance, professional counselling and information services;
- a body validating knowledge, skills and competences acquired through non-formal and informal learning;
- a group of young people active in youth work but not necessarily in the context of a youth organisation (i.e. informal group of young people)
- higher education institutions
What activities are supported?
- activities linked to reinforce all aspects of creativity in non-formal and formal education, by enhancing the development of skills and competences;
- measures to accelerate digital transformation and use of digital means to adapt to the way creative products, cultural goods and events are created, managed, disseminated, accessed and consumed;
- activities to promote active citizenship and social inclusion through arts, especially among young people;
- activities to nurture talents and foster entrepreneurship (including social entrepreneurship) in cultural and creative domains;
- learning tools and resources, materials, courses and training modules to foster creativity, culture and multiculturalism;
- artistic and cultural initiatives with an educational dimension or aimed at raising awareness on societal issues and European matters (theatre plays, exhibitions, music performances, discussion fora, etc.);
- activities to establish or reinforce networks and new collaboration models (notably through virtual means) stimulating intercultural engagement and flourishing of creative mindsets among citizens, in particular, young people;
- transnational mobility activities that promote learning opportunities in creative spaces and cultural heritage sites, including creative residencies for artists and creators in the fields of non-formal/formal education and youth work.